By trade, I'm a post-production sound editor and sound designer. My work as an editor has often required me to hop in the VO booth and create voices, be it for creatures in videogames (I have uncredited voices in World of Warcraft: Cataclysm and Lineage II), off-camera group voices in indie films, or making strange sounds to turn into fireball effects (Hollywood Magic?) - Over the past three years I've been doing more and more work inside the booth instead of behind the computer, and I decided it was finally time to try for it in earnest.
I have a BFA in Sound Design from the Savannah College of Art and Design, with a minor in Gaming and Interactivity Design. I've worked as an editor on projects such as World of Warcraft: Cataclysm, Marvel Ultimate Alliance 2, The Cabin in the Woods, Outrage, and numerous other game and film projects.
I have an 8-Core Mac Pro with Pro Tools 9 and an mBox 2 Pro, as well as a Rode NTG2A Microphone. I have access to other microphones, like the Neumann TLM103 or U87.
I have a wide variety of audio plugins, as well as a great deal of experience in sound editing and processing. If you need something really weird (16 foot tall mutant rooster? Done it. Demonic werewolf with 7 mouths? Done it. Two foot tall greedy frog? Check. Skeleton monsters, wraiths, fire elementals, phoenixes, done done, done and done.)
As I've said, i'm an experienced sound editor. If you need dialogue cleanup, organization, processing, effecting, or anything else, I can probably handle it.