I have experience working on almost every project type known to recorded sound; Singing on Vinyl and CD, Business interview shows for airline listening, characters and narration for podcast, toys, audio drama, book on tape, computer/console/iPhone games, animation, film, radio, and television. Everything from phone-tree prompts to fully-realized lead characters in long-running audio series. American Airlines, Blizzard, Vivendi-Universal Games, Activision, Virgin Games, Sierra Online and various Radio stations around the Los Angeles market are a small slice of companies I've provided service for. I've done a lot of characterizations for the NBA, NFL, NCAA, Cartoon Network, Lucasfilm, LucasArts, Warner Brothers, Disney, Hasbro, Mattel, Playmates Toys, Monster Jam, Warner Bros., NASCAR, American Red Cross, NASA, US Armed Forces and so many more.
30 years of real-world, voice-on experience behind the mic.
Radio/Television/Film Graduate - Moorpark College
Former AP Radio reporter/journalist - LA Area Stations
Improvisation/Sketch Comedy - Enigma Players
Live Classic Radio theater - Lux Theater, LA
Animation, Commercial, Book-on-Tape - Voiceover Connection
Dance (Various) - Dancer’s Studio (Horizon Players/Swayze)
Living History Characterization - RPFI/LHC Spanning 27 Years
MasterClass Ahmanson Theater Katharine Hepburn
MasterClass UCLA George Carlin
MasterClass UCLA Alan Alda
Skills in Stage Combat, Live Steel, Archery, Whip, Firearms (Historic and Modern), Social Dance (Historic and Modern), Equestrian, Motorcycle/Sportscar Driving (On/Off Road), Dee-Jay/On-Air Broadcasting (FCC Licensed), Sketch/Computer Artist, Computer Hardware/ Software operation, Propmaking/Costuming, Makeup, Puppeteering, Lecture/Dramatic Interpretation, Practiced Clergyman. Specialized knowledge in Geek Culture (Sci-Fi, Gaming, Cosplay, Comics, Steampunk, more)
State-of-the-art custom PC rig with software suite including Adobe CS4, Sound Forge, Pro Tools and more.
Mic stable includes Blu "Blubird", Shure s55, Sennheiser ew300 G2, Audio-Technica AT2020 USB among others.
In addition to voice work for toys, films, radio and games, I have worked in varying creative capacities for each of these industries and have a good grasp of project requirements, and current trends in the entertainment and advertising industries. Live theater, improv and appearances keep my characterization skills sharp, and help support charity causes to boot- I do up to 160 events a year in addition to paid endeavors.