Hyperverse

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Project Main Details

Hyperverse 
ZD1459243
We are making a short (30 min) interactive multiplayer VR experience with game mechanics and aesthetics. Game will be distributed in VR parks with full immersion (movement and body tracking, haptic feedback) and has combined mechanics in itself, including storytelling, shooting, puzzles solving etc.

Our main audience consists of young people looking for deeper emotionally engaging experience compared both to PC/console games and conventional entertainment (Lasertags, Dave & Busters, etc).

The story takes place in another dimension, where player was accidentally put while travelling. The plot is about people caring too much about tangible things in their life and thus losing control over their lives to "space". Game dimension is a place, where space has absolute power and all things there are space's echoes and representations.
Hero has to overcome enemy fights and problem solving to finally face the boss and gain control back.

Game art is included.
Attached can be found here:
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2016-10-21 14:26:59 GMT
2016-10-26 12:00:00 (GMT +03:00) Moscow, St. Petersburg, Volgograd 
Yes (click here to learn more about Voice123's SmartCast)
Closed
17
17
21 direct invitation(s) have been sent by the voice seeker resulting in 6 audition(s) and/or proposal(s) so far.
Voice123 SmartCast is seeking 40 auditions and/or proposals for this project (approx.) Invitations sent by SmartCast have resulted in 11 audition(s) and/or proposal(s) so far.
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Project Parameters

The Voice Actor should be located in:
To be defined
Videogames
No
550 WORDS
English - USA and Canada
Not defined
Young Adult Female AND Middle Age Female
• Audio files must be delivered via FTP/Dropbox/Google Drive/cloud
• Deliver edited and finished voice tracks
Not defined
This is a non-union project

Script Details

Yes
N/A 
PART 1: Intro speech (commercials tone):

Hello, traveler! Lower your arms, stand still and look forward.

Welcome to the first interdimensions travelling program. Get yourself ready. Look around. Make a step. Check your weapon. Just in case. Good. You are about to make your first travel. Once you are ready proceed to the spotlight in the middle of the room. 

PART 2: Short announcement (impersonal, artificial, Siri-like computer tone):

//helpstart
Scanning the matter. Assessing molecular structure. Assessing brain neural activity pattern. Reconstructing personality. Channeling dimensions. ...arr gggh hgh...
//helpend

PART 3: Intro speech continues (disturbed tone):

Something went wrong!
What is that? 
Shoot it. 
Your gun will not help you.

PART 4: Narration: slow, mysterious, oracular, emotionally intense tone, with dramatic pauses. Reference — Eris Morn character from the game Destiny: https://youtu.be/TcDWWZvOyAo?t=3m35s :

I can sense you, stranger. I am not alone here. 

Look around. You can hear yourself breathing. You can feel the floor under your feet, but you are not here. In reality, at this moment you are nowhere. You already had that feeling before. The feeling that the boundaries of space and time, which you call walls and memories are not real. That your desire is enough to cross them. That it is possible to control space, bend it by your will.

This is an art that has always existed with people since the beginning of time. People sharpened stones to better hunt and cut down trees, replacing them with cities. 

People created cars to cross the countries, ships to traverse the oceans and planes to fly. But as the planes became faster and cities grew bigger people became so accustomed to the walls they built. They fell in love with the space and didn't want to change it anymore.

And at some subtle point the space itself gained control over man. Every house constructed, every new item that people desired, strengthened the space, gave it power over them.

Something went wrong and now you are in its heart. This is the world beyond, and no rules work here but the ones that the space commands.

Aim your gun. Shoot it. 
Please note that you should only use the script or your recording of it for auditioning purposes. The script is property, unless otherwise specified, of the voice seeker and it is protected by international copyright laws.

Voice-Seeker Details

116168
Sign in to display the company name (if applicable)
2016-10-21
2

26


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