Adventure Game Double Agent

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Project Main Details

Adventure Game Double Agent 
ZD1987396
The game is the first episode of a brand new series. The genre of the game is Hidden Object Puzzle Adventure. We are looking for the voice of a double Agent who is supposed to help the Player Character. He is in his 30s/40s. Initially he is helpful with the Player but he turns out to be the accomplice of the Antagonits. The story is set in Rome, in 1929.
Attached can be found here:
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2017-02-16 15:52:02 GMT
2017-02-20 13:00:00 (GMT +01:00) Amsterdam, CopenHagen, Madrid, Paris, Vilnius 
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Closed
16
12
0 direct invitation(s) have been sent by the voice seeker resulting in 0 audition(s) and/or proposal(s) so far.
Voice123 SmartCast is seeking 30 auditions and/or proposals for this project (approx.) Invitations sent by SmartCast have resulted in 16 audition(s) and/or proposal(s) so far.
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Project Parameters

The Voice Actor should be located in:
To be defined
Videogames
No
214 WORDS
English - USA and Canada
Not defined
Young Adult Male OR Middle Age Male
• Audio files must be delivered via email
There are no special pre-, post-, or production requirements for this project.
Not defined
The voice seeker is willing to hire either union or non-union talents for this project

Script Details

Yes
N/A 
Dialogue 1 - This is the first time he meets the Player. He speaks a bit excitedly, cautious yet friendly

'Buona sera, signorina! I assume we are looking for each other… May I ask you to identify yourself?'

Dialogue 2 - After the Player identified herself he becomes friendlier. When he talks about Miller he seems slightly emotional. Then he seems to be a bit hasty, like a lot is going on his mind when he talks about his urgent business. When he talks about what they need to do he seems excited, enthusiastic. He is nice to the Player.

'It's a pleasure to meet you. Miller was a good friend, and I'm glad to have you carrying on his work. I have some urgent business to wrap up, as your arrival was a bit unexpected. Once I'm back, we can figure out how to get past Mussolini's guards and into the excavation. Here, this is the badge of a proper field agent. I see you have Miller's portfolio. I'm sure you can make good use of it.'

Dialogue 3 - After he sees that the Player disarms a Cyclops he seems to finally realize what he got himself into. He is upset,serious, determined.

'Thank the gods you're safe! The whole town was in an uproar after the quakes. I barely made it through.
Well, you sure sorted this brute out, whatever he is. And I thought a godly hammer was weird!
What do we do now?'

Dialgoue 4 - He takes the Player to a far away destination. He is a bit tired, still kind and determined.

'Based on Miller's map, we must be close... Go ahead and take a look around and study those notes. I'm not much good with all these ancient gods, so I'm going to hoof it back to that guardpost we passed on the way here. They may be able to help us out with some water and fuel - we're running low anyway. '

Dialgoue 5 - He betrays the Player as he turns out to be the accomplice of the Antagonist. Style: gloating, a bit sad.

'Too bad our story will end like this, you were so talented. ' 
Please note that you should only use the script or your recording of it for auditioning purposes. The script is property, unless otherwise specified, of the voice seeker and it is protected by international copyright laws.

Voice-Seeker Details

83498
Sign in to display the company name (if applicable)
2012-08-22
78

194


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