Adventure Game Contact Person

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Project Main Details

Adventure Game Contact Person 
ZD1987462
The game is the first episode of a brand new series. The genre of the game is Hidden Object Puzzle Adventure. We are looking for the voice of a Contact Person who is supposed to meet the Player Character and tell her about the mission. The story is set in 1929.
Attached can be found here:
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2017-02-16 16:13:28 GMT
2017-02-20 13:00:00 (GMT +01:00) Amsterdam, CopenHagen, Madrid, Paris, Vilnius 
Yes (click here to learn more about Voice123's SmartCast)
Closed
18
12
0 direct invitation(s) have been sent by the voice seeker resulting in 0 audition(s) and/or proposal(s) so far.
Voice123 SmartCast is seeking 30 auditions and/or proposals for this project (approx.) Invitations sent by SmartCast have resulted in 18 audition(s) and/or proposal(s) so far.
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Project Parameters

The Voice Actor should be located in:
To be defined
Videogames
No
141 WORDS
English - USA and Canada
Not defined
Middle Age Male
• Audio files must be delivered via email
There are no special pre-, post-, or production requirements for this project.
Not defined
The voice seeker is willing to hire either union or non-union talents for this project

Script Details

Yes
N/A 
Dialogue 1 - He welcomes the Player Character in their meeting point. He speaks confidentially and friendly. He seems only a slightly worried over the suspicious figures.

'Good evening, Amelia. I'm glad you came. The agency hopes you'll be able to uncover the Vesuvian Codex. I see you've looked over Miller's bag. There's some valuable information in that portfolio. Go ahead and investigate this place: I want to take a quick look around outside - some suspicious characters were spotted lurking around the building. Oh, before I forget, take this badge. The Agency has high expectations for you.'

Dialogue 2 - He tries to wake up the Player as she lies unconscious on the ground. He is relieved to see she is okay, but then becomes a bit worried again when he figures out about the codex. Then he becomes worried and anxious - but still friendly with the Player.

'Amelia! Wake up! Are you okay? - thank goodness! I heard a scuffle as I was coming up the stairs. She looked like the woman from Miller's documents? And the codex is gone? I'll try to figure out what's going on here, but you should go to Rome: you can't solve this case from here. Here, take this token. You'll need it to get in touch with our Italian contact.' 
Please note that you should only use the script or your recording of it for auditioning purposes. The script is property, unless otherwise specified, of the voice seeker and it is protected by international copyright laws.

Voice-Seeker Details

83498
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2012-08-22
78

194


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