Project Main Details
Goal/desire: return home, survive, help Detective
Emotional Characteristics (Personality): brave, sympathetic, gentleman, French
Relationship to the player: waiter from a ship Detective took a ride on, becomes a real helper in tricky and dangerous situations.
Relationship to other characters: kind, afraid of possessed men and the Siren, worries about other people
Additional notes: if it is possible - we would like to give this character a French accent. A bit comical, but not laughable. This is preferred for strong character personality and uniqueness.
Muirin Mui-rin 2016-07-11 14:18:52 GMT 2016-07-14 17:00:00 (GMT +02:00) Athens, Istanbul, Minsk Yes (click here to learn more about ) Closed 1 1 0 direct invitation(s) have been sent by the voice seeker resulting in 0 audition(s) and/or proposal(s) so far. Voice123 SmartCast is seeking 10 auditions and/or proposals for this project (approx.) Invitations sent by SmartCast have resulted in 1 audition(s) and/or proposal(s) so far.
Detective (PC) takes a trip on a cruise ship. She reads a post-card signed by Fiona (the character from the previous part of the game). The waiter arrives and brings Detective her meal. Suddenly a storm arises and the ship crashes.
Noel: (gentle, polite): Here you go, Detective. Bon appetit!
Noel: (surprised, frightened): Wh-what's happening? Hold on! We're going to crash! Ahhh!
The man on the scene (Noel) cries for help
Noel: (really afraid for his life): Ahh! Help!
The man on the scene (Noel) is unconscious and mumbles something
Noel: (mumbles stuff being unconscious): What… Hmmm… Ungh…
The last message left by waiter of the crashed ship
Noel (being possessed by a magic of a Siren. Impersonates the captain of the ship. His voice sounds much older and different): (strong, worried, decisive): Can anyone hear this? We're passing Muirin Island. There's a strange storm… We're taking on water. S.O.S. Hello—
Noel speaks with us after we bring him back to consciousness
Noel: (grateful, weak voice, doesn't feel good): Thank you! That… thing almost got me. My name is Noel. Ungh. I don't feel well.
Some mystical force possesses Noel and speaks with player. Noel gains control over himself again and is frightened because of the things happening to his body and loses consciousness again.
Noel: (shocked, afraid): Ahh! What's happening to me?! I...
Player transports Noel away from the shore. Noel thanks Detective and asks about his crew. After that he says that they (Noel and Player) should seek for help in the town.
Noel: (grateful, weak voice, worried about the fate of his crew): Thank you again, Detective. I feel a bit better. My crew… Did any of them make it?
Noel: (Decisive, strong, made his mind): No, I… I don't want to know. I'll just believe they're all safe somewhere. Oh, I see a village over there. Let's try to find help. And answers.
Noel tries to figure out how the gate lock works and asks Player to pull some triggers
Noel: (strong, interested, tries to figure out stuff): Hmm. What we should do now? Perhaps try pulling something.
Player and Detective get trapped in a gate trap
Noel: (Surprised): Oh no - we're trapped!
Noel is out of breath and can't keep up with other characters, so he says that Player should better leave him behind.
Noel: (catches breath, heroic, feels he is a burden): I can't keep up any longer, Detective. Leave me behind. Go on, save yourselves.
Player returns to Noel's hiding place and witnesses Noel being attacked by a snake.
Noel: (irrittated, disgusted): Ah! Get off me!
Noel thanks Player for saving him and discusses their plans for future actions. Also he gives Player a part of the Wheel found in the Cellar
Noel: (grateful, kind, gentle): Oh, you're just in time. I will owe you till the end of my days (worried) Where's the girl? (understanding) Oh… I see. (outraged, indignant, heroic) We must get to Albion and report this to the police! To the army! To the Queen herself!
Noel (outraged, indignant, heroic): This must be stopped. Let's find out how to escape the island. (kind, helpful) Here, this may help you.
Noel asks to give him some time to catch his breath
Noel: (a bit tired, needs to get a hold of himself): Just a moment, Detective. Let me catch my breath.
Noel gets attacked by a possessed man
Noel: (being attacked, surprised, cries for help): Sacre bleu! [ˌsakreɪ'blə:] Help! Detective!
Noel and Detective ride away from possessed men who pursued them. Noel says that he sees a wharf and that the boat would be their only chance to escape
Noel: (strong, decisive): There is no time to lose! These people cannot be stopped. I see a wharf over there - we must find a boat!
Noel holds the door while possessed men try to break in. He asks for some tool to block the door.
Noel: (worried, asks for help): Hurry - do something! I can't hold on for long!
Noel and Detective attempt to leave the island by boat. Suddenly a vision of Siren appears from the smoke and threatens the characters. A giant fish appears from the depth and crashes the boat. Player starts to drown.
Noel: (awe, shocked): Mon dieu… [mɔ̃ djø] Behind you!
Noel and Detective attempt to leave the island by boat. Suddenly a vision of Siren appears from the smoke and threatens the characters. A giant fish appears from the depth and crashes the boat. Player starts to drown. Suddenly an amulet starts to glow with new active power indicator.
Noel: (frightened, worried): Hold on!
Please note, that additional sounds like stated in the document are desired. We need some sounds of a character drowning, being unconscious (mumbling something) and so on. If this is possible – that would be great. Thank you.
Voice123 Team Comments
Voice123 consultations with this voice seeker regarding this project and/or other projects by this voice seeker, via phone, chat, and/or email.
This project - phone.
Previous projects - phone.
This project - email or chat.
Previous projects - email or chat.
Corporate web site for this voice-seeker confirmed by Voice123
Note: Voice123 strives to establish the legitimacy of all projects posted. However, Voice123 subscribers and users are responsible for confirming information stated by prospective voice seekers, agents and/or clients. Voice123 subscribers and users assume all liability for use of any information found through Voice123, or any of its publications.
This page contains the most important details of this project. If you find the information on this project inaccurate or inappropriate, please let us know by contacting us.