Project Main Details
Artica has been in the education field since its early days, doing deep research in human computer interfaces and establishing partnerships with schools and universities. This research has lead to the discovery of unexplored interaction paradigms in education. Interactive installations developed by Artica put students in contact with math, artistic expression, portuguese language, geography and nature, while out of the context of a normal classroom.
Artica also lectures programming languages and robotics workshops with their own robot:
Farrusco, a small two-wheeled kit including two collision sensors, distance sensors, a servo motor and a Motoruino (an Arduino compatible board with a motor driver developed in-house).
The development of Farrusco, and the fact that it toured all over Portugal in the last four years lead us to develop Gyro, a state of the art Edutainment product.
Gyro’s motherboard, Motoruino2, is equipped with more sensors and actuators than most Arduino based boards. For instance, on this tiny chip there is a gyroscope to track rotation, an accelerometer that detects throttle and braking and also a compass to detect orientation. The board also has a microphone, a buzzer, and a powerful motor driver capable of controlling two DC motors. A power and signal bus make it easy to connect sensors and other devices without the need for a breadboard.
There is a secondary microcontroller dedicated to handle the raw data from all the sensors and actuators, accessible by the primary microcontroller through a simple-to-use library. This leaves the primary controller completely free for the user to create his own programs. The board is compatible with the original Arduino layout, so users can connect standard Arduino shields. Motoruino2 board includes also a battery charger, a power output capable of driving 2 amps, and an xbee socket to connect with Bluetooth, Wifi or Radio.
Gyro is also equipped with collision sensors, plus line and color sensors underneath. It comes with an open-source shell, so that anyone with access to a 3D printer can customize it. Mobile and desktop apps will follow Gyro with plenty of games and educational programs.
The story doesn’t end here! Artica wants to bridge the gap between young people and programming, and that is why we developed Visualino, an online visual programming environment for Arduino boards. We strongly believe that it’s a groundbreaking tool to empower coding skills in youngsters. Built upon the concept of Behaviour Trees, users can program just by linking different nodes to create a tree which performs simple tasks, and combine them to create intricate complex behaviours if necessary.
Visualino is totally driven for physical computing, relying on an open ecosystem empowering many of the Digital Competencies Key Skills such as:
Communication, Collaboration and Community;
and Problem Solving.
Edutainment for all!
A joyful way to enhance technology literacy 2015-09-23 21:01:17 GMT 2015-09-25 15:17:28 (GMT 0) Greenwich Mean Time: Dublin, Edinburgh, Lisbon, London Yes (click here to learn more about ) Closed and fulfilled 1 1 0 direct invitation(s) have been sent by the voice seeker resulting in 0 audition(s) and/or proposal(s) so far. Voice123 SmartCast is seeking 60 auditions and/or proposals for this project (approx.) Invitations sent by SmartCast have resulted in 1 audition(s) and/or proposal(s) so far.
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