The Games Maker Mrs Blum

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Project Main Details

The Games Maker Mrs Blum 
The Games Maker is a family 3D movie.

The character we are looking for:

Mrs Blum is the personal guardian of the protagonist. She is a big, manly strong woman that looks mean... but in the inside she's a sweet and careful lady.  
2013-08-28 10:33:47 GMT
2013-09-20 10:00:00 (GMT -05:00) Eastern Time (US & Canada) 
Yes (click here to learn more about Voice123's SmartCast)
54 direct invitation(s) have been sent by the voice seeker resulting in 0 audition(s) and/or proposal(s) so far.
Voice123 SmartCast is seeking 45 auditions and/or proposals for this project (approx.) Invitations sent by SmartCast have resulted in 0 audition(s) and/or proposal(s) so far.

Project Parameters

The Voice Actor should be located in:
To be defined
TV shows and movies
1 minute
English - Other
Russian/German immigrant
Middle Age Female
• Audio files must be delivered via FTP/Dropbox/Google Drive/cloud OR
• Audio files must be delivered by regular mail
There are no special pre-, post-, or production requirements for this project.
Not defined
The voice seeker is willing to hire either union or non-union talents for this project

Script Details

***custom demo required*** 
On his eighth birthday ********** and his parents celebrate with a visit to a carnival, but
Ivan fears every ride they line up for and can’t be convinced to try. Only one game
catches his eye. He doesn’t win, but the consolation prize – a comic book – has greater
impact on his life than if he had gone home with the big prize. On the back cover, an
advertisement from ********************** encourages him to invent a new game
and enter into their competition for a chance at becoming the best of all game inventors.
**** is hooked.
He submits his prototype, and is placed on a short-list of TEN THOUSAND WINNERS.
Unfazed, he continues to invent new games for the competition until four years later, at
the age of twelve, his extraordinary talent triumphs. **** learns that he has won the
contest. However, the grand prize, which up to this point has been kept secret, turns out
to be a simple temporary tattoo, but when a disappointed **** applies it to his wrist he
discovers that it cannot be removed.
In a sudden turn of events, ***************mysteriously disappear during a hot air
balloon race, are assumed dead and an orphaned **** is sent to live as the sole boarder
at ************** a gloomy establishment that crumbles, drips and slowly sinks into the
ground. Ivan’s desperation to leave reaches an all time high when he is finally shown a
ray of hope – the discovery of a secret message from *************** the grandfather
he never new he had – and is inspired to plan his escape from Possum, aided by his one
friend, ************ a remarkable young girl who lives there in secret, finding ever more
ingenious ways to remain invisible. Ivan and his newfound soul mate hatch a plan, the
result of which sinks the entire school building and Ivan gets away.
Excited by the prospect of beginning a new life, Ivan travels by train to meet his
grandfather in the legendary town of Zyl, home of amazing inventors and the place
where many of the world’s most famous games were created. Instead of a game
maker’s paradise, **** finds a town that has lapsed into a state of decay. He discovers
that the shape of his tattoo is identical to the missing piece of an iconic jigsaw puzzle
stolen by ********* a former citizen and the sinister mastermind behind the Profound
Games Company. He seeks to bring Zyl and Nicholas to their knees.
In a bid to harness Ivan’s talent, the town’s leaders decide to reinstate their famous
Young Inventors Tournament, hoping that if he is victorious, it will lay the foundations for
Zyl’s resurrection. But their hopes are dashed when ******** sabotages the contest
then offers Ivan a place by his side. Disobeying his grandfather, the young inventor goes
behind the walls of the Profound Games Company to confront his nemesis. There he
discovers ********** ultimate game – a theme park based on the life of ********** and
all his adventures from carnival to ************* had been interfering in Ivan’s path from
the beginning, including kidnapping his parents in their hot air balloon. He even stole
*********** from her aunt’s home and has made her an attraction as The Invisible Girl.
**** must think creatively, using a lesson taught to him by his grandfather, to free his
family and defeat ************************************************ 
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