Project Main Details
We're using Unreal, which is the same technology best-selling Infinity Blade uses. Our gameplay is similar to Heavy Rain and Final Fantasy Dissidia. If you check our work out, you'll see the high production values. This is not a $0.99 cent iPhone game, we think we'll have one of the top-selling titles of 2013.
Here's one of our scenes that's we've completed, and must now add voice acting to. ******************************************
Here are the remaining characters we need to cast:
Holiday: Our main character. She's the second in command of the mission that goes terribly wrong. Her voice is similar to the tough, no-nonsense female Commander Shepard from Mass Effect.
Unknown: A fighter pilot and Holiday's best friend. Her voice needs two qualities. In the opening, she needs to be warm, funny and quite likable. But, she also sustains life threatening injuries in the game's opening, and will spend the rest of the game more robotic and lifeless.
Amelia: She's an engineer, not a soldier. She's young, and fences with the rest of the cast with a healthy sense of cynicism and sarcasm.
Minuete: Is she a villain? The commander of this doomed mission, Minuete is quite cold, dedicated and ruthless. While the rest of the team looks normal, her genetic enhancements left her partially mutated. She would die to complete her mission, and would let the rest of the team die as well. 2011-12-02 11:25:24 GMT 2011-12-15 16:19:12 (GMT -05:00) Eastern Time (US & Canada) Yes (click here to learn more about ) Closed - Note: This project was manually closed by the voice seeker before it reached its original deadline. 0 0 0 direct invitation(s) have been sent by the voice seeker resulting in 0 audition(s) and/or proposal(s) so far. Voice123 SmartCast is seeking 100 auditions and/or proposals for this project (approx.) Invitations sent by SmartCast have resulted in 0 audition(s) and/or proposal(s) so far.
***please be advised that final compensation is negotiable, as some roles are lager than others***
***Our standard hiring process is to give someone a small paid project, see if they are professional and reliable, and then to move into full production.
We will give you a trial voice run that will pay $100 and just be a few lines.*** Please just send samples of your previous work, and tell me the character you think you could play. From there, we can do callbacks with script.
I'd ask you to understand that to produce a 3D character in game, hundreds of hours of work have gone into a model. A line that takes you an afternoon to record will be worked on by an animator, a set designer, a rigger and a texture artist for dozens and dozens of hours. WE MUST HAVE A CAST THAT CARES AS MUCH ABOUT EXCELLENCE AS WE DO.
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