Progenitor Game Voices

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Project Main Details

Progenitor Game Voices 
This is a job for the voices for our launch title video game. We have three races, zombie, alien, and Human, and need 5 death and 5 "squad ready" type voices for each one. This is for a real time strategy game (like Starcraft, Warcraft, Age of Empires, Supreme Commander, etc...), so the voices must be fairly clear and the deaths should be unique enough to clearly tell the difference between them.

The game takes place in the future and the aliens are the good guys, while the humans are evil. The zombies come in as an evil to both sides later on. The aliens have a culture similar to medieval times, but their tech is super futuristic, the Humans are greedy, selfish, and power-hungry. The zombies, are your typical zombies, except that they can speak.

go to********************to see concept art on what some of the units look like. 
2010-04-30 22:21:25 GMT
2010-05-14 23:00:00 (GMT -08:00) Pacific Time (US & Canada) 
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Voice123 SmartCast is seeking 50 auditions and/or proposals for this project (approx.) Invitations sent by SmartCast have resulted in 0 audition(s) and/or proposal(s) so far.
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Project Parameters

The Voice Actor should be located in:
Fixed - USD 500
1-3 seconds each, 30 voices. 15 death groans, 15 voices.
English - ANY
Young Adult Male OR Middle Age Male OR Senior Male
• Audio files must be delivered via email
• Deliver edited and finished voice tracks AND
• Add special effects
The Voice Actor should have at least 1 years of experience in the voice industry.
The voice seeker is willing to hire either union or non-union talents for this project

Script Details

Below there are a few short samples of what could be on the script. 

Zombie - "We serve as one." "We will devour them!" "Brrraaaiiinnnnssss"

Alien - "No mercy!" "For Lansoria!" "Vanquish the Enemy!"

Humans - "On the move" "We'll take care of it" "Squad mobile" 
Please note that you should only use the script or your recording of it for auditioning purposes. The script is property, unless otherwise specified, of the voice seeker and it is protected by international copyright laws.

Voice-Seeker Details

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