Adventurezator Gameplay Video

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Adventurezator Gameplay Video 
Voice-over for a short online video, around 100 seconds. Parodying Total Biscuit (can be seen here: ****************************************** - watching the first and last minutes should be enough)

I'll do all needed editing and syncing, and I'm not picky, so there's shouldn't be any revisions needed, it's just a simple reading. Script follows:

Ladies and Gentleman, our name is ************** and we're here to show you a more in-depth look at the actual gameplay of the Adventurezator!

But first, we'll load the bare bones of the first level of the single player campaign 'When Pigs Fly', add the objectives and some very simple puzzles to it.

Let's start by setting up the objectives. All we want here is for the player to read this note we left on the ground, as well as talk to this character. That'll teach him the very very basics of playing the game, and get the story going.

Step 1: Read; (...) Edmund; (...) Note
Step 2: Talk; (...) Edmund; (...) Zookwinkle
Couldn't get any simpler!

Now the level is ridiculously easy to solve, so let's start by adding a locked door between Edmund and where he wants to go, the most basic of puzzles ever:
Close gate; (...) Lock gate; (...) Add a lockpick; (...) Put lockpick into container

There you go, we added a very simple puzzle, and the solution comes from the interaction between objects in the world, in this case gate and picklock, one is a 'Lockable', the other is a 'Locker'.

Gnomes turn to stone during the day, so let's add another mini-puzzle here:
Change time of day; (...) Add a pocketwatch; (...) Put pocketwatch into container
Beautifull, let's go test it out!

Ok, so we lied a bit, that was not gameplay, but this is! Now we'll just play out the level. Keep in mind that there are shortcuts for the radial menus - Ctrl-clicks brings up the description view, and right-clicks perform the default action for the object; we're not using shortcuts now in order to make it easier to follow on what we are doing.

So there you go folks - a better look at the gameplay of the Adventurezator - please help us out and spread the love, the likes and the tweets and stuff! Our name has been ************** thank you very much for watching, and we'll see you next time!
2013-06-24 03:57:34 GMT
2013-06-24 15:00:00 (GMT -05:00) Eastern Time (US & Canada) 
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Project Parameters

The Voice Actor should be located in:
Student or Non-for-profit student project - USD 60
Training, business presentations, sales, and web sites
100 secs
English - British
Total Biscuit
Middle Age Male
• Audio files must be delivered via FTP/Dropbox/Google Drive/cloud
There are no special pre-, post-, or production requirements for this project.
The Voice Actor should have at least 1 years of experience in the voice industry.
The voice seeker is willing to hire either union or non-union talents for this project

Script Details

***custom demo required*** 
Ladies and Gentleman, our name is Pigasus Games, and we're here to show you a more in-depth look at the actual gameplay of the Adventurezator!

But first, we'll load the bare bones of the first level of the single player campaign 'When Pigs Fly', add the objectives and some very simple puzzles to it. 
Please note that you should only use the script or your recording of it for auditioning purposes. The script is property, unless otherwise specified, of the voice seeker and it is protected by international copyright laws.

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